Our Story

17 years of making games. From the early mobile days, through our first steps on consoles, all the way to projects on every major platform.

2025
April 2025

Swords & Slippers - Public Reveal

The world gets the first look at our most ambitious project.

2024
August 2024

Date Z PlayStation, Xbox, Nintendo Switch, Steam

High school drama meets zombie apocalypse.

2024
July 2024

Hamster Playground PlayStation, Xbox, Nintendo Switch, Steam

Cuteness overload party game hits all major platforms.

2024
January 2024

Swords & Slippers - Production Begins

All our might forged into one game.

2021
January 2021

Shing! Xbox, Nintendo Switch

The beat-em-up slashes onto Xbox and Nintendo Switch, reaching new audiences.

2020
August 2020

Shing! PS4, Steam

Our most recognized title hits PlayStation and PC. Right-stick combat that redefined the beat-em-up genre.

2018
January 2018

Corridor Z Steam

The reverse runner finds its way to PC.

2016
October 2016

Draw Slasher Steam

Hanzo's blade-drawing adventure arrives on PC.

2016
May 2016

Corridor Z PS4, PS Vita, Nintendo Switch

Zombies chase players on PS4, PS Vita and Nintendo Switch.

2015
March 2015

Corridor Z iOS

A reverse runner where you don't face obstacles - you face the pursuit

2013
April 2013

Draw Slasher PS Vita

Our first console release. Draw Slasher lands on PlayStation Vita.

2011
August 2011

Draw Slasher: The Quest iOS

The full story of young ninja Hanzo unfolds. A complete action adventure.

2009
December 2009

Run Like Hell! iOS

A platformer runner that spawned two special editions and an online multiplayer version.

2009
October 2009

Draw Slasher: Dark Ninja vs Pirate Monkey Zombies iOS

Our first taste of success - top 10 on the App Store (US). We celebrated, but briefly. The beginning of the slasher / action legacy.

2009
July 2009

NetRunner iOS

Our very first game. We put our hearts into it and had exactly one dedicated fan. A total flop on iOS - but we learned a lot.

2009
May 2009

Mass Creation Founded

Where it all started.