Our Story
17 years of making games. From the early mobile days, through our first steps on consoles, all the way to projects on every major platform.
Swords & Slippers - Public Reveal
The world gets the first look at our most ambitious project.
Date Z PlayStation, Xbox, Nintendo Switch, Steam
High school drama meets zombie apocalypse.
Hamster Playground PlayStation, Xbox, Nintendo Switch, Steam
Cuteness overload party game hits all major platforms.
Swords & Slippers - Production Begins
All our might forged into one game.
Shing! Xbox, Nintendo Switch
The beat-em-up slashes onto Xbox and Nintendo Switch, reaching new audiences.
Shing! PS4, Steam
Our most recognized title hits PlayStation and PC. Right-stick combat that redefined the beat-em-up genre.
Corridor Z Steam
The reverse runner finds its way to PC.
Draw Slasher Steam
Hanzo's blade-drawing adventure arrives on PC.
Corridor Z PS4, PS Vita, Nintendo Switch
Zombies chase players on PS4, PS Vita and Nintendo Switch.
Corridor Z iOS
A reverse runner where you don't face obstacles - you face the pursuit
Draw Slasher PS Vita
Our first console release. Draw Slasher lands on PlayStation Vita.
Draw Slasher: The Quest iOS
The full story of young ninja Hanzo unfolds. A complete action adventure.
Run Like Hell! iOS
A platformer runner that spawned two special editions and an online multiplayer version.
Draw Slasher: Dark Ninja vs Pirate Monkey Zombies iOS
Our first taste of success - top 10 on the App Store (US). We celebrated, but briefly. The beginning of the slasher / action legacy.
NetRunner iOS
Our very first game. We put our hearts into it and had exactly one dedicated fan. A total flop on iOS - but we learned a lot.
Mass Creation Founded
Where it all started.